22 #ifndef vtkViewNodeCollection_h
23 #define vtkViewNodeCollection_h
26 #include "vtkRenderingSceneGraphModule.h"
create and manipulate ordered lists of objects
void AddItem(vtkObject *)
Add an object to the bottom of the list.
a simple class to control print indentation
abstract base class for most VTK objects
~vtkViewNodeCollection() override
vtkViewNode * GetNextItem()
Get the next ViewNode in the list.
static vtkViewNodeCollection * New()
vtkViewNode * GetNextViewNode(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
bool IsRenderablePresent(vtkObject *obj)
Return true only if we have viewnode for obj.
void AddItem(vtkViewNode *a)
Add a ViewNode to the list.
a node within a VTK scene graph
void * vtkCollectionSimpleIterator