cancelWrite(const Location &loc) | dmlite::PoolHandler | [virtual] |
getFreeSpace(void) | dmlite::PoolHandler | [virtual] |
getPoolName(void) | dmlite::PoolHandler | [virtual] |
getPoolType(void) | dmlite::PoolHandler | [virtual] |
getTotalSpace(void) | dmlite::PoolHandler | [virtual] |
poolIsAvailable(bool write=true) | dmlite::PoolHandler | [virtual] |
removeReplica(const Replica &replica) | dmlite::PoolHandler | [virtual] |
replicaIsAvailable(const Replica &replica) | dmlite::PoolHandler | [virtual] |
whereToRead(const Replica &replica) | dmlite::PoolHandler | [virtual] |
whereToWrite(const std::string &path) | dmlite::PoolHandler | [virtual] |
~PoolHandler() | dmlite::PoolHandler | [virtual] |